Zivid C++ API 2.9.0+4dbba385-1
Defining the Future of 3D Machine Vision
Classes | Namespaces
Settings2D.h File Reference
#include <array>
#include <chrono>
#include <cmath>
#include <ctime>
#include <iomanip>
#include <memory>
#include <set>
#include <sstream>
#include <string>
#include <tuple>
#include <utility>
#include <vector>
#include "Zivid/DataModel/Detail/Detail.h"
#include "Zivid/DataModel/NodeType.h"
#include "Zivid/DataModel/Traits.h"
#include "Zivid/Detail/CoreExport.h"
#include "Zivid/Detail/TypeTraits.h"
#include "Zivid/Range.h"

Go to the source code of this file.

Classes

class  Zivid::Settings2D
 Settings used when capturing 2D images with a Zivid camera More...
 
class  Zivid::Settings2D::Acquisition
 Settings for a single acquisition More...
 
class  Zivid::Settings2D::Acquisition::Aperture
 Aperture setting for the camera. Specified as an f-number (the ratio of lens focal length to the effective aperture diameter). More...
 
class  Zivid::Settings2D::Acquisition::Brightness
 Brightness controls the light output from the projector. More...
 
class  Zivid::Settings2D::Acquisition::ExposureTime
 Exposure time for the image More...
 
class  Zivid::Settings2D::Acquisition::Gain
 Analog gain in the camera More...
 
class  Zivid::Settings2D::Acquisitions
 List of acquisitions. Note that the Zivid SDK only supports a single acquisition per capture in 2D mode. More...
 
class  Zivid::Settings2D::Processing
 Processing related settings More...
 
class  Zivid::Settings2D::Processing::Color
 Color settings More...
 
class  Zivid::Settings2D::Processing::Color::Balance
 Color balance settings More...
 
class  Zivid::Settings2D::Processing::Color::Balance::Blue
 Digital gain applied to blue channel More...
 
class  Zivid::Settings2D::Processing::Color::Balance::Green
 Digital gain applied to green channel More...
 
class  Zivid::Settings2D::Processing::Color::Balance::Red
 Digital gain applied to red channel More...
 
class  Zivid::Settings2D::Processing::Color::Gamma
 Gamma applied to the color values. Gamma less than 1 makes the colors brighter, while gamma greater than 1 makes the colors darker. More...
 

Namespaces

namespace  Zivid
 The main Zivid namespace. All Zivid code is found here