Zivid C++ API 2.11.1+de9b5dae-1
Classes | Namespaces
Settings.h File Reference
#include <array>
#include <chrono>
#include <cmath>
#include <ctime>
#include <iomanip>
#include <memory>
#include <set>
#include <sstream>
#include <string>
#include <tuple>
#include <utility>
#include <vector>
#include "Zivid/DataModel/Detail/Detail.h"
#include "Zivid/DataModel/NodeType.h"
#include "Zivid/DataModel/Traits.h"
#include "Zivid/Detail/CoreExport.h"
#include "Zivid/Detail/TypeTraits.h"
#include "Zivid/Point.h"
#include "Zivid/Range.h"

Go to the source code of this file.

Classes

class  Zivid::Settings
 Settings used when capturing with a Zivid camera. More...
 
class  Zivid::Settings::Acquisition
 Settings for a single acquisition. More...
 
class  Zivid::Settings::Acquisition::Aperture
 Aperture setting for the camera. Specified as an f-number (the ratio of lens focal length to the effective aperture diameter). More...
 
class  Zivid::Settings::Acquisition::Brightness
 Brightness controls the light output from the projector. More...
 
class  Zivid::Settings::Acquisition::ExposureTime
 Exposure time for each single image in the measurement. Affects frame rate. More...
 
class  Zivid::Settings::Acquisition::Gain
 Analog gain in the camera. More...
 
class  Zivid::Settings::Acquisitions
 List of Acquisition objects. More...
 
class  Zivid::Settings::Diagnostics
 When Diagnostics is enabled, additional diagnostic data is recorded during capture and included when saving the frame to a .zdf file. This enables Zivid's Customer Success team to provide better assistance and more thorough troubleshooting. More...
 
class  Zivid::Settings::Diagnostics::Enabled
 Enable diagnostics. More...
 
class  Zivid::Settings::Experimental
 Experimental features. These settings may be changed, renamed, moved or deleted in the future. More...
 
class  Zivid::Settings::Experimental::Engine
 Set the Zivid Vision Engine to use. More...
 
class  Zivid::Settings::Processing
 Settings related to processing of a capture, including filters and color balance. More...
 
class  Zivid::Settings::Processing::Color
 Color settings. More...
 
class  Zivid::Settings::Processing::Color::Balance
 Color balance settings. More...
 
class  Zivid::Settings::Processing::Color::Balance::Blue
 Digital gain applied to blue channel. More...
 
class  Zivid::Settings::Processing::Color::Balance::Green
 Digital gain applied to green channel. More...
 
class  Zivid::Settings::Processing::Color::Balance::Red
 Digital gain applied to red channel. More...
 
class  Zivid::Settings::Processing::Color::Experimental
 Experimental color settings. These may be renamed, moved or deleted in the future. More...
 
class  Zivid::Settings::Processing::Color::Experimental::Mode
 This setting controls how the color image is computed. More...
 
class  Zivid::Settings::Processing::Color::Gamma
 Gamma applied to the color values. Gamma less than 1 makes the colors brighter, while gamma greater than 1 makes the colors darker. More...
 
class  Zivid::Settings::Processing::Filters
 Filters. More...
 
class  Zivid::Settings::Processing::Filters::Cluster
 Removes floating points and isolated clusters from the point cloud. More...
 
class  Zivid::Settings::Processing::Filters::Cluster::Removal
 Removal. More...
 
class  Zivid::Settings::Processing::Filters::Cluster::Removal::Enabled
 Enabled. More...
 
class  Zivid::Settings::Processing::Filters::Cluster::Removal::MaxNeighborDistance
 Maximum normalized distance between neighboring points that are still classified as belonging to the same cluster. The default value is optimal for most scenes. On messy scenes turning this setting down helps removing more bad points. More...
 
class  Zivid::Settings::Processing::Filters::Cluster::Removal::MinArea
 Clusters with area below this threshold are removed by the filter. The area is given in mm^2. More...
 
class  Zivid::Settings::Processing::Filters::Experimental
 Experimental filters. These may be renamed, moved or deleted in the future. More...
 
class  Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion
 Corrects artifacts that appear when imaging scenes with large texture gradients or high contrast. These artifacts are caused by blurring in the lens. The filter works best when aperture values are chosen such that the camera has quite good focus. The filter also supports removing the points that experience a large correction. More...
 
class  Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion::Correction
 Correction. More...
 
class  Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion::Correction::Enabled
 Enabled. More...
 
class  Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion::Correction::Strength
 Higher values gives more correction. More...
 
class  Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion::Removal
 Removal. More...
 
class  Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion::Removal::Enabled
 Enabled. More...
 
class  Zivid::Settings::Processing::Filters::Experimental::ContrastDistortion::Removal::Threshold
 Higher values remove more points. More...
 
class  Zivid::Settings::Processing::Filters::Experimental::HoleFilling
 Fills in removed points by interpolating remaining surrounding points. More...
 
class  Zivid::Settings::Processing::Filters::Experimental::HoleFilling::Enabled
 Enabled. More...
 
class  Zivid::Settings::Processing::Filters::Experimental::HoleFilling::HoleSize
 Relative diameter of holes to fill. Increasing this will fill more points, but require more computation time. The maximum allowed hole size scales with distance, so that we allow filling larger holes at greater distances, measured in mm. More...
 
class  Zivid::Settings::Processing::Filters::Experimental::HoleFilling::Strictness
 Level of strictness when considering if a point should be filled. A higher level of strictness requires a missing point to be surrounded by valid points on more sides in order to be filled. Increasing this will fill fewer points, but it will be less likely to fill gaps that are not circular, for example between two edges. More...
 
class  Zivid::Settings::Processing::Filters::Noise
 Contains filters that can be used to clean up a noisy point cloud. More...
 
class  Zivid::Settings::Processing::Filters::Noise::Removal
 Discard points with signal-to-noise ratio (SNR) values below a threshold. More...
 
class  Zivid::Settings::Processing::Filters::Noise::Removal::Enabled
 Enable or disable the SNR filter. More...
 
class  Zivid::Settings::Processing::Filters::Noise::Removal::Threshold
 Discard points with signal-to-noise ratio (SNR) below the given value. More...
 
class  Zivid::Settings::Processing::Filters::Noise::Repair
 Get better surface coverage by repairing regions of missing data due to noisy points. Consider disabling this filter if you require all points in your point cloud to be of high confidence. More...
 
class  Zivid::Settings::Processing::Filters::Noise::Repair::Enabled
 Enable or disable noise repair. More...
 
class  Zivid::Settings::Processing::Filters::Noise::Suppression
 Reduce noise and outliers in the point cloud. This filter can also be used to reduce ripple effects caused by interreflections. Consider disabling this filter if you need to distinguish very fine details and thus need to avoid any smoothing effects. More...
 
class  Zivid::Settings::Processing::Filters::Noise::Suppression::Enabled
 Enable or disable noise suppression. More...
 
class  Zivid::Settings::Processing::Filters::Outlier
 Contains a filter that removes points with large Euclidean distance to neighboring points. More...
 
class  Zivid::Settings::Processing::Filters::Outlier::Removal
 Discard point if Euclidean distance to neighboring points is above a threshold. More...
 
class  Zivid::Settings::Processing::Filters::Outlier::Removal::Enabled
 Enable or disable the outlier filter. More...
 
class  Zivid::Settings::Processing::Filters::Outlier::Removal::Threshold
 Discard point if Euclidean distance to neighboring points is above the given value. More...
 
class  Zivid::Settings::Processing::Filters::Reflection
 Contains a filter that removes points likely introduced by reflections (useful for shiny materials) More...
 
class  Zivid::Settings::Processing::Filters::Reflection::Removal
 Discard points likely introduced by reflections (useful for shiny materials) More...
 
class  Zivid::Settings::Processing::Filters::Reflection::Removal::Enabled
 Enable or disable the reflection filter. Note that this filter is computationally intensive and may affect the frame rate. More...
 
class  Zivid::Settings::Processing::Filters::Reflection::Removal::Experimental
 Experimental reflection filter related settings. More...
 
class  Zivid::Settings::Processing::Filters::Reflection::Removal::Experimental::Mode
 The reflection filter has two modes: Local and Global. Local mode preserves more 3D data on thinner objects, generally removes more reflection artifacts and processes faster than the Global filter. The Global filter is generally better at removing outlier points in the point cloud. It is advised to use the Outlier filter together with the Local Reflection filter. More...
 
class  Zivid::Settings::Processing::Filters::Smoothing
 Smoothing filters. More...
 
class  Zivid::Settings::Processing::Filters::Smoothing::Gaussian
 Gaussian smoothing of the point cloud. More...
 
class  Zivid::Settings::Processing::Filters::Smoothing::Gaussian::Enabled
 Enable or disable the smoothing filter. More...
 
class  Zivid::Settings::Processing::Filters::Smoothing::Gaussian::Sigma
 Higher values result in smoother point clouds (Standard deviation of the filter coefficients) More...
 
class  Zivid::Settings::RegionOfInterest
 Removes points outside the region of interest. More...
 
class  Zivid::Settings::RegionOfInterest::Box
 Removes the points outside the box. More...
 
class  Zivid::Settings::RegionOfInterest::Box::Enabled
 Enabled. More...
 
class  Zivid::Settings::RegionOfInterest::Box::Extents
 Two points on the normal describing the direction and distance from the plane from which the normal is derived. More...
 
class  Zivid::Settings::RegionOfInterest::Box::PointA
 A point such that the vector from PointO to PointA describes the first edge of the parallelogram. More...
 
class  Zivid::Settings::RegionOfInterest::Box::PointB
 A point such that the vector from PointO to PointB describes the second edge of the parallelogram. More...
 
class  Zivid::Settings::RegionOfInterest::Box::PointO
 The point at the intersection of two adjacent edges defining a parallelogram. More...
 
class  Zivid::Settings::RegionOfInterest::Depth
 Removes points that reside outside of a depth range, meaning that their Z coordinate falls above a given maximum or below a given minimum. More...
 
class  Zivid::Settings::RegionOfInterest::Depth::Enabled
 Enabled. More...
 
class  Zivid::Settings::RegionOfInterest::Depth::Range
 Specify the minimum and maximum Z value that will be included. More...
 
class  Zivid::Settings::Sampling
 Sampling group. More...
 
class  Zivid::Settings::Sampling::Color
 Choose how to sample colors for the pointcloud. The rgb option gives all colors for a regular Zivid camera. The disabled option gives no colors and can allow for faster captures. It is also useful if you want to avoid projecting white light in the subsampling modes under Sampling::Pixel. More...
 
class  Zivid::Settings::Sampling::Pixel
 Set whether the full image sensor should be used with white projector light or only specific color channels with corresponding projector light. Using only a specific color channel will subsample pixels and give a smaller resolution. More...
 

Namespaces

namespace  Zivid
 The main Zivid namespace. All Zivid code is found here.