SceneConditions Class |
Namespace: Zivid.NET
The SceneConditions type exposes the following members.
| Name | Description | |
|---|---|---|
| SceneConditions | Constructor | |
| SceneConditions(String) | Construct SceneConditions by loading from file |
| Name | Description | |
|---|---|---|
| AmbientLight |
| Name | Description | |
|---|---|---|
| Clone | Create a clone (deep copy) of the current instance | |
| CopyWith | Create a clone (deep copy) of the current instance and invoke delegate on the clone | |
| FromSerialized | Construct a new SceneConditions instance from a previously serialized string | |
| Load | Load from the given file | |
| Save | Save to the given file | |
| Serialize | Serialize to a string | |
| ToString | Get string representation of the object (Overrides ObjectToString.) |