SceneConditions Class |
Namespace: Zivid.NET
The SceneConditions type exposes the following members.
Name | Description | |
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SceneConditions | Constructor | |
SceneConditions(String) | Construct SceneConditions by loading from file |
Name | Description | |
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AmbientLight |
Name | Description | |
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Clone | Create a clone (deep copy) of the current instance | |
CopyWith | Create a clone (deep copy) of the current instance and invoke delegate on the clone | |
FromSerialized | Construct a new SceneConditions instance from a previously serialized string | |
Load | Load from the given file | |
Save | Save to the given file | |
Serialize | Serialize to a string | |
ToString | Get string representation of the object (Overrides ObjectToString.) |