SceneConditions Class |
Namespace: Zivid.NET
The SceneConditions type exposes the following members.
Name | Description | |
---|---|---|
![]() | SceneConditions | Constructor |
![]() | SceneConditions(String) | Construct SceneConditions by loading from file |
Name | Description | |
---|---|---|
![]() | AmbientLight |
Name | Description | |
---|---|---|
![]() | Clone | Create a clone (deep copy) of the current instance |
![]() | CopyWith | Create a clone (deep copy) of the current instance and invoke delegate on the clone |
![]() ![]() | FromSerialized | Construct a new SceneConditions instance from a previously serialized string |
![]() | Load | Load from the given file |
![]() | Save | Save to the given file |
![]() | Serialize | Serialize to a string |
![]() | ToString | Get string representation of the object (Overrides ObjectToString.) |