Zivid C++ API 2.9.0+4dbba385-1
Defining the Future of 3D Machine Vision
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Point with four coordinates as float More...
#include <Zivid/Point.h>
Public Member Functions | |
PointXYZW ()=default | |
Constructor More... | |
PointXYZW (float xCoord, float yCoord, float zCoord, float wCoord) | |
Constructor More... | |
bool | isNaN () const |
Check if the point is Not-a-Number (invalid) More... | |
ZIVID_CORE_EXPORT std::string | toString () const |
Get string representation More... | |
ZIVID_CORE_EXPORT bool | operator== (const PointXYZW &rhs) const |
Check for equality More... | |
ZIVID_CORE_EXPORT bool | operator!= (const PointXYZW &rhs) const |
Check for inequality More... | |
Public Attributes | |
float | x |
The x element of the point More... | |
float | y |
The y element of the point More... | |
float | z |
The z element of the point More... | |
float | w |
The w element of the point More... | |
Point with four coordinates as float
Storing the point coordinates in 4D can be useful in some scenarios. For example if the points are to be passed to a different library which expects 4 floats for point coordinates. It is also useful when applying 4x4 transformation matrices.
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default |
Constructor
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inline |
Constructor
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inline |
Check if the point is Not-a-Number (invalid)
A point is defined as NaN if the z-coordinate is NaN
ZIVID_CORE_EXPORT bool Zivid::PointXYZW::operator!= | ( | const PointXYZW & | rhs | ) | const |
Check for inequality
ZIVID_CORE_EXPORT bool Zivid::PointXYZW::operator== | ( | const PointXYZW & | rhs | ) | const |
Check for equality
ZIVID_CORE_EXPORT std::string Zivid::PointXYZW::toString | ( | ) | const |
Get string representation
float Zivid::PointXYZW::w |
The w element of the point
float Zivid::PointXYZW::x |
The x element of the point
float Zivid::PointXYZW::y |
The y element of the point
float Zivid::PointXYZW::z |
The z element of the point