Zivid C++ API 2.12.0+6afd4961-1
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Maximum normalized distance between neighboring points that are still classified as belonging to the same cluster. The default value is optimal for most scenes. On messy scenes turning this setting down helps removing more bad points. More...
#include <Zivid/Settings.h>
Public Types | |
using | ValueType = double |
The type of the underlying value. | |
Public Member Functions | |
MaxNeighborDistance ()=default | |
Default constructor. | |
constexpr | MaxNeighborDistance (double value) |
Constructor. | |
double | value () const |
Get the value. | |
bool | hasValue () const |
Check if the value is set. | |
void | reset () |
Reset the node to unset state. | |
std::string | toString () const |
Get the value as string. | |
bool | operator== (const MaxNeighborDistance &other) const |
Comparison operator. | |
bool | operator!= (const MaxNeighborDistance &other) const |
Comparison operator. | |
bool | operator< (const MaxNeighborDistance &other) const |
Comparison operator. | |
bool | operator> (const MaxNeighborDistance &other) const |
Comparison operator. | |
bool | operator<= (const MaxNeighborDistance &other) const |
Comparison operator. | |
bool | operator>= (const MaxNeighborDistance &other) const |
Comparison operator. | |
Static Public Member Functions | |
static constexpr Range< double > | validRange () |
The range of valid values for MaxNeighborDistance. | |
Static Public Attributes | |
static constexpr DataModel::NodeType | nodeType = DataModel::NodeType::leafValue |
The type of this node. | |
static constexpr const char * | path |
The full path for this value. | |
static constexpr const char * | name { "MaxNeighborDistance" } |
The name of this value. | |
static constexpr const char * | description |
The description for this value. | |
Friends | |
struct | DataModel::Detail::Befriend< MaxNeighborDistance > |
std::ostream & | operator<< (std::ostream &stream, const MaxNeighborDistance &value) |
Operator to serialize the value to a stream. | |
Maximum normalized distance between neighboring points that are still classified as belonging to the same cluster. The default value is optimal for most scenes. On messy scenes turning this setting down helps removing more bad points.
using Zivid::Settings::Processing::Filters::Cluster::Removal::MaxNeighborDistance::ValueType = double |
The type of the underlying value.
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default |
Default constructor.
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inlineexplicitconstexpr |
Constructor.
bool Zivid::Settings::Processing::Filters::Cluster::Removal::MaxNeighborDistance::hasValue | ( | ) | const |
Check if the value is set.
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inline |
Comparison operator.
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inline |
Comparison operator.
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inline |
Comparison operator.
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inline |
Comparison operator.
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inline |
Comparison operator.
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inline |
Comparison operator.
void Zivid::Settings::Processing::Filters::Cluster::Removal::MaxNeighborDistance::reset | ( | ) |
Reset the node to unset state.
std::string Zivid::Settings::Processing::Filters::Cluster::Removal::MaxNeighborDistance::toString | ( | ) | const |
Get the value as string.
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inlinestaticconstexpr |
The range of valid values for MaxNeighborDistance.
double Zivid::Settings::Processing::Filters::Cluster::Removal::MaxNeighborDistance::value | ( | ) | const |
Get the value.
If this object does not contain a value (see hasValue) then this method throws an exception.
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friend |
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friend |
Operator to serialize the value to a stream.
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staticconstexpr |
The description for this value.
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staticconstexpr |
The name of this value.
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staticconstexpr |
The type of this node.
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staticconstexpr |
The full path for this value.