HandEyeOutputTransform Method  | 
 Hand-eye transform.
 
    Namespace: 
   Zivid.NET.Calibration
    Assembly:
   ZividCoreNET (in ZividCoreNET.dll) Version: 2.14.0.0
Syntaxpublic float[,] Transform()
Public Function Transform As Single(,)
public:
array<float,2>^ Transform()
Return Value
Type: 
Single4x4 transformation matrix.
Remarks
A computed 4x4 matrix describing hand-eye calibration transform (camera pose in robot end-effector frame for
eye-in-hand or camera pose in robot base frame for eye-to-hand). The units of the translation part are the
same as the units of the input.
eye-in-hand: camera pose in robot end-effector frame.
eye-to-hand: camera pose in robot base frame.
An exception is thrown if the result is not valid.
See Also