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HandEyeOutputTransform Method

Hand-eye transform.

Namespace:  Zivid.NET.Calibration
Assembly:  ZividCoreNET (in ZividCoreNET.dll) Version: 2.14.0.0
Syntax
public float[,] Transform()

Return Value

Type: Single
4x4 transformation matrix.
Remarks
A computed 4x4 matrix describing hand-eye calibration transform (camera pose in robot end-effector frame for eye-in-hand or camera pose in robot base frame for eye-to-hand). The units of the translation part are the same as the units of the input.

eye-in-hand: camera pose in robot end-effector frame.

eye-to-hand: camera pose in robot base frame.

An exception is thrown if the result is not valid.
See Also