Zivid C++ API 2.12.0+6afd4961-1
Classes | Public Types | Public Member Functions | Static Public Attributes | Friends | List of all members
Zivid::Settings2D::Processing::Color Class Reference

Color settings. More...

#include <Zivid/Settings2D.h>

Classes

class  Balance
 Color balance settings. More...
 
class  Gamma
 Gamma applied to the color values. Gamma less than 1 makes the colors brighter, while gamma greater than 1 makes the colors darker. More...
 

Public Types

using Descendants
 

Public Member Functions

 Color ()
 Default constructor.
 
template<typename... Args>
 Color (Args &&...args)
 Constructor taking variadic number of arguments.
 
template<typename... Args>
void set (Args &&...args)
 Set multiple arguments.
 
template<typename... Args>
Color copyWith (Args &&...args) const
 Returns a copy of this object with the given argument(s) set to the new value(s)
 
const Balancebalance () const
 Get Balance.
 
Balancebalance ()
 Get Balance.
 
Colorset (const Balance &value)
 Set Balance.
 
Colorset (const Balance::Blue &value)
 Set Balance::Blue.
 
Colorset (const Balance::Green &value)
 Set Balance::Green.
 
Colorset (const Balance::Red &value)
 Set Balance::Red.
 
const Gammagamma () const
 Get Gamma.
 
Gammagamma ()
 Get Gamma.
 
Colorset (const Gamma &value)
 Set Gamma.
 
template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance >::value, int >::type = 0>
const Settings2D::Processing::Color::Balanceget () const
 
template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Blue >::value, int >::type = 0>
const Settings2D::Processing::Color::Balance::Blueget () const
 
template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Green >::value, int >::type = 0>
const Settings2D::Processing::Color::Balance::Greenget () const
 
template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Red >::value, int >::type = 0>
const Settings2D::Processing::Color::Balance::Redget () const
 
template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Gamma >::value, int >::type = 0>
const Settings2D::Processing::Color::Gammaget () const
 
template<size_t i, typename std::enable_if< i==0, int >::type = 0>
const Settings2D::Processing::Color::Balanceget () const
 
template<size_t i, typename std::enable_if< i==1, int >::type = 0>
const Settings2D::Processing::Color::Gammaget () const
 
template<typename F >
void forEach (const F &f) const
 Run the given function on each direct member with the value of the member as parameter.
 
template<typename F >
void forEach (const F &f)
 Run the given function on each direct member with the value of the member as parameter.
 
bool operator== (const Color &other) const
 Equality operator.
 
bool operator!= (const Color &other) const
 Inequality operator.
 
std::string toString () const
 Get the value as string.
 

Static Public Attributes

static constexpr DataModel::NodeType nodeType = DataModel::NodeType::group
 The type of this node.
 
static constexpr const charpath { "Processing/Color" }
 The full path for this value.
 
static constexpr const charname { "Color" }
 The name of this value.
 
static constexpr const chardescription { R"description(Color settings.)description" }
 The description for this value.
 

Friends

struct DataModel::Detail::Befriend< Color >
 
std::ostream & operator<< (std::ostream &stream, const Color &value)
 Operator to send the value as string to a stream.
 

Detailed Description

Color settings.

Member Typedef Documentation

◆ Descendants

Initial value:
std::tuple<
Settings2D::Processing::Color::Balance,
Settings2D::Processing::Color::Balance::Blue,
Settings2D::Processing::Color::Balance::Green,
Settings2D::Processing::Color::Balance::Red,
Settings2D::Processing::Color::Gamma>

Constructor & Destructor Documentation

◆ Color() [1/2]

Zivid::Settings2D::Processing::Color::Color ( )

Default constructor.

◆ Color() [2/2]

template<typename... Args>
Zivid::Settings2D::Processing::Color::Color ( Args &&... args)
inlineexplicit

Constructor taking variadic number of arguments.

One or more descendant types can be provided. All types not provided will be set to their default value. The result is the same as default constructing Color then invoking set(args).

The provided arguments must be descendants of Color. These types can be provided:

Member Function Documentation

◆ balance() [1/2]

Balance & Zivid::Settings2D::Processing::Color::balance ( )
inline

Get Balance.

◆ balance() [2/2]

const Balance & Zivid::Settings2D::Processing::Color::balance ( ) const
inline

Get Balance.

◆ copyWith()

template<typename... Args>
Color Zivid::Settings2D::Processing::Color::copyWith ( Args &&... args) const
inline

Returns a copy of this object with the given argument(s) set to the new value(s)

Creates a copy of this Color object, then invokes set(args) on the copy, and finally returns the copy. This method does not modify the original object.

The provided arguments must be descendants of Color. These types can be provided:

◆ forEach() [1/2]

template<typename F >
void Zivid::Settings2D::Processing::Color::forEach ( const F & f)
inline

Run the given function on each direct member with the value of the member as parameter.

◆ forEach() [2/2]

template<typename F >
void Zivid::Settings2D::Processing::Color::forEach ( const F & f) const
inline

Run the given function on each direct member with the value of the member as parameter.

◆ gamma() [1/2]

Gamma & Zivid::Settings2D::Processing::Color::gamma ( )
inline

Get Gamma.

◆ gamma() [2/2]

const Gamma & Zivid::Settings2D::Processing::Color::gamma ( ) const
inline

Get Gamma.

◆ get() [1/7]

template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance >::value, int >::type = 0>
const Settings2D::Processing::Color::Balance & Zivid::Settings2D::Processing::Color::get ( ) const
inline

◆ get() [2/7]

template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Blue >::value, int >::type = 0>
const Settings2D::Processing::Color::Balance::Blue & Zivid::Settings2D::Processing::Color::get ( ) const
inline

◆ get() [3/7]

template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Green >::value, int >::type = 0>
const Settings2D::Processing::Color::Balance::Green & Zivid::Settings2D::Processing::Color::get ( ) const
inline

◆ get() [4/7]

template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Red >::value, int >::type = 0>
const Settings2D::Processing::Color::Balance::Red & Zivid::Settings2D::Processing::Color::get ( ) const
inline

◆ get() [5/7]

template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Gamma >::value, int >::type = 0>
const Settings2D::Processing::Color::Gamma & Zivid::Settings2D::Processing::Color::get ( ) const
inline

◆ get() [6/7]

template<size_t i, typename std::enable_if< i==0, int >::type = 0>
const Settings2D::Processing::Color::Balance & Zivid::Settings2D::Processing::Color::get ( ) const
inline

◆ get() [7/7]

template<size_t i, typename std::enable_if< i==1, int >::type = 0>
const Settings2D::Processing::Color::Gamma & Zivid::Settings2D::Processing::Color::get ( ) const
inline

◆ operator!=()

Inequality operator.

◆ operator==()

Equality operator.

◆ set() [1/6]

template<typename... Args>
void Zivid::Settings2D::Processing::Color::set ( Args &&... args)
inline

Set multiple arguments.

The method invokes set(arg) with each of the provided arguments.

The provided arguments must be descendants of Color. These types can be provided:

◆ set() [2/6]

Color & Zivid::Settings2D::Processing::Color::set ( const Balance & value)
inline

Set Balance.

◆ set() [3/6]

Color & Zivid::Settings2D::Processing::Color::set ( const Balance::Blue & value)
inline

◆ set() [4/6]

Color & Zivid::Settings2D::Processing::Color::set ( const Balance::Green & value)
inline

◆ set() [5/6]

Color & Zivid::Settings2D::Processing::Color::set ( const Balance::Red & value)
inline

◆ set() [6/6]

Color & Zivid::Settings2D::Processing::Color::set ( const Gamma & value)
inline

Set Gamma.

◆ toString()

std::string Zivid::Settings2D::Processing::Color::toString ( ) const

Get the value as string.

Friends And Related Symbol Documentation

◆ DataModel::Detail::Befriend< Color >

friend struct DataModel::Detail::Befriend< Color >
friend

◆ operator<<

std::ostream & operator<< ( std::ostream & stream,
const Color & value )
friend

Operator to send the value as string to a stream.

Member Data Documentation

◆ description

constexpr const char* Zivid::Settings2D::Processing::Color::description { R"description(Color settings.)description" }
staticconstexpr

The description for this value.

◆ name

constexpr const char* Zivid::Settings2D::Processing::Color::name { "Color" }
staticconstexpr

The name of this value.

◆ nodeType

constexpr DataModel::NodeType Zivid::Settings2D::Processing::Color::nodeType = DataModel::NodeType::group
staticconstexpr

The type of this node.

◆ path

constexpr const char* Zivid::Settings2D::Processing::Color::path { "Processing/Color" }
staticconstexpr

The full path for this value.


The documentation for this class was generated from the following file: