Zivid C++ API 2.12.0+6afd4961-1
Classes | Public Types | Public Member Functions | Static Public Attributes | Friends | List of all members
Zivid::Settings2D::Processing::Color::Balance Class Reference

Color balance settings. More...

#include <Zivid/Settings2D.h>

Classes

class  Blue
 Digital gain applied to blue channel. More...
 
class  Green
 Digital gain applied to green channel. More...
 
class  Red
 Digital gain applied to red channel. More...
 

Public Types

using Descendants
 

Public Member Functions

 Balance ()
 Default constructor.
 
template<typename... Args>
 Balance (Args &&...args)
 Constructor taking variadic number of arguments.
 
template<typename... Args>
void set (Args &&...args)
 Set multiple arguments.
 
template<typename... Args>
Balance copyWith (Args &&...args) const
 Returns a copy of this object with the given argument(s) set to the new value(s)
 
const Blueblue () const
 Get Blue.
 
Blueblue ()
 Get Blue.
 
Balanceset (const Blue &value)
 Set Blue.
 
const Greengreen () const
 Get Green.
 
Greengreen ()
 Get Green.
 
Balanceset (const Green &value)
 Set Green.
 
const Redred () const
 Get Red.
 
Redred ()
 Get Red.
 
Balanceset (const Red &value)
 Set Red.
 
template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Blue >::value, int >::type = 0>
const Settings2D::Processing::Color::Balance::Blueget () const
 
template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Green >::value, int >::type = 0>
const Settings2D::Processing::Color::Balance::Greenget () const
 
template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Red >::value, int >::type = 0>
const Settings2D::Processing::Color::Balance::Redget () const
 
template<size_t i, typename std::enable_if< i==0, int >::type = 0>
const Settings2D::Processing::Color::Balance::Blueget () const
 
template<size_t i, typename std::enable_if< i==1, int >::type = 0>
const Settings2D::Processing::Color::Balance::Greenget () const
 
template<size_t i, typename std::enable_if< i==2, int >::type = 0>
const Settings2D::Processing::Color::Balance::Redget () const
 
template<typename F >
void forEach (const F &f) const
 Run the given function on each direct member with the value of the member as parameter.
 
template<typename F >
void forEach (const F &f)
 Run the given function on each direct member with the value of the member as parameter.
 
bool operator== (const Balance &other) const
 Equality operator.
 
bool operator!= (const Balance &other) const
 Inequality operator.
 
std::string toString () const
 Get the value as string.
 

Static Public Attributes

static constexpr DataModel::NodeType nodeType = DataModel::NodeType::group
 The type of this node.
 
static constexpr const charpath { "Processing/Color/Balance" }
 The full path for this value.
 
static constexpr const charname { "Balance" }
 The name of this value.
 
static constexpr const chardescription { R"description(Color balance settings.)description" }
 The description for this value.
 

Friends

struct DataModel::Detail::Befriend< Balance >
 
std::ostream & operator<< (std::ostream &stream, const Balance &value)
 Operator to send the value as string to a stream.
 

Detailed Description

Color balance settings.

Member Typedef Documentation

◆ Descendants

Initial value:
std::tuple<
Settings2D::Processing::Color::Balance::Blue,
Settings2D::Processing::Color::Balance::Green,
Settings2D::Processing::Color::Balance::Red>

Constructor & Destructor Documentation

◆ Balance() [1/2]

Zivid::Settings2D::Processing::Color::Balance::Balance ( )

Default constructor.

◆ Balance() [2/2]

template<typename... Args>
Zivid::Settings2D::Processing::Color::Balance::Balance ( Args &&... args)
inlineexplicit

Constructor taking variadic number of arguments.

One or more descendant types can be provided. All types not provided will be set to their default value. The result is the same as default constructing Balance then invoking set(args).

The provided arguments must be descendants of Balance. These types can be provided:

Member Function Documentation

◆ blue() [1/2]

Blue & Zivid::Settings2D::Processing::Color::Balance::blue ( )
inline

Get Blue.

◆ blue() [2/2]

const Blue & Zivid::Settings2D::Processing::Color::Balance::blue ( ) const
inline

Get Blue.

◆ copyWith()

template<typename... Args>
Balance Zivid::Settings2D::Processing::Color::Balance::copyWith ( Args &&... args) const
inline

Returns a copy of this object with the given argument(s) set to the new value(s)

Creates a copy of this Balance object, then invokes set(args) on the copy, and finally returns the copy. This method does not modify the original object.

The provided arguments must be descendants of Balance. These types can be provided:

◆ forEach() [1/2]

template<typename F >
void Zivid::Settings2D::Processing::Color::Balance::forEach ( const F & f)
inline

Run the given function on each direct member with the value of the member as parameter.

◆ forEach() [2/2]

template<typename F >
void Zivid::Settings2D::Processing::Color::Balance::forEach ( const F & f) const
inline

Run the given function on each direct member with the value of the member as parameter.

◆ get() [1/6]

template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Blue >::value, int >::type = 0>
const Settings2D::Processing::Color::Balance::Blue & Zivid::Settings2D::Processing::Color::Balance::get ( ) const
inline

◆ get() [2/6]

template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Green >::value, int >::type = 0>
const Settings2D::Processing::Color::Balance::Green & Zivid::Settings2D::Processing::Color::Balance::get ( ) const
inline

◆ get() [3/6]

template<typename T , typename std::enable_if< std::is_same< T, Settings2D::Processing::Color::Balance::Red >::value, int >::type = 0>
const Settings2D::Processing::Color::Balance::Red & Zivid::Settings2D::Processing::Color::Balance::get ( ) const
inline

◆ get() [4/6]

template<size_t i, typename std::enable_if< i==0, int >::type = 0>
const Settings2D::Processing::Color::Balance::Blue & Zivid::Settings2D::Processing::Color::Balance::get ( ) const
inline

◆ get() [5/6]

template<size_t i, typename std::enable_if< i==1, int >::type = 0>
const Settings2D::Processing::Color::Balance::Green & Zivid::Settings2D::Processing::Color::Balance::get ( ) const
inline

◆ get() [6/6]

template<size_t i, typename std::enable_if< i==2, int >::type = 0>
const Settings2D::Processing::Color::Balance::Red & Zivid::Settings2D::Processing::Color::Balance::get ( ) const
inline

◆ green() [1/2]

Green & Zivid::Settings2D::Processing::Color::Balance::green ( )
inline

Get Green.

◆ green() [2/2]

const Green & Zivid::Settings2D::Processing::Color::Balance::green ( ) const
inline

Get Green.

◆ operator!=()

Inequality operator.

◆ operator==()

Equality operator.

◆ red() [1/2]

Red & Zivid::Settings2D::Processing::Color::Balance::red ( )
inline

Get Red.

◆ red() [2/2]

const Red & Zivid::Settings2D::Processing::Color::Balance::red ( ) const
inline

Get Red.

◆ set() [1/4]

template<typename... Args>
void Zivid::Settings2D::Processing::Color::Balance::set ( Args &&... args)
inline

Set multiple arguments.

The method invokes set(arg) with each of the provided arguments.

The provided arguments must be descendants of Balance. These types can be provided:

◆ set() [2/4]

Balance & Zivid::Settings2D::Processing::Color::Balance::set ( const Blue & value)
inline

Set Blue.

◆ set() [3/4]

Balance & Zivid::Settings2D::Processing::Color::Balance::set ( const Green & value)
inline

Set Green.

◆ set() [4/4]

Balance & Zivid::Settings2D::Processing::Color::Balance::set ( const Red & value)
inline

Set Red.

◆ toString()

std::string Zivid::Settings2D::Processing::Color::Balance::toString ( ) const

Get the value as string.

Friends And Related Symbol Documentation

◆ DataModel::Detail::Befriend< Balance >

friend struct DataModel::Detail::Befriend< Balance >
friend

◆ operator<<

std::ostream & operator<< ( std::ostream & stream,
const Balance & value )
friend

Operator to send the value as string to a stream.

Member Data Documentation

◆ description

constexpr const char* Zivid::Settings2D::Processing::Color::Balance::description { R"description(Color balance settings.)description" }
staticconstexpr

The description for this value.

◆ name

constexpr const char* Zivid::Settings2D::Processing::Color::Balance::name { "Balance" }
staticconstexpr

The name of this value.

◆ nodeType

constexpr DataModel::NodeType Zivid::Settings2D::Processing::Color::Balance::nodeType = DataModel::NodeType::group
staticconstexpr

The type of this node.

◆ path

constexpr const char* Zivid::Settings2D::Processing::Color::Balance::path { "Processing/Color/Balance" }
staticconstexpr

The full path for this value.


The documentation for this class was generated from the following file: