PointCloud Class |
Namespace: Zivid.NET
The PointCloud type exposes the following members.
Name | Description | |
---|---|---|
PointCloud | Initializes a new instance of the PointCloud class | |
PointCloud(PointCloud*) | Initializes a new instance of the PointCloud class |
Name | Description | |
---|---|---|
Empty | Check if the point cloud is empty | |
Height | Get the height of the point cloud (number of rows) | |
Size | Get the size of the point cloud (total number of points) | |
Width | Get the width of the point cloud (number of columns) |
Name | Description | |
---|---|---|
CopyColorsBGRA |
Point colors (BGRA) as a byte array of rank 3 with size height * width * 4
| |
CopyColorsRGBA |
Point colors (RGBA) as a byte array of rank 3 with size height * width * 4
| |
CopyColorsSRGB |
Point colors (sRGB) as a byte array of rank 3 with size height * width * 4
| |
CopyImageBGRA | Point colors (BGRA) as a 2D image | |
CopyImageRGBA | Point colors (RGBA) as a 2D image | |
CopyImageSRGB | Point colors (sRGB) as a 2D image | |
CopyNormalsXYZ |
Normal vectors (x, y, and z) as a float array of rank 3 with size height * width * 3
| |
CopyPointsXYZ |
Point coordinates (x, y, and z) as a float array of rank 3 with size height * width * 3
| |
CopyPointsXYZColorsBGRA |
Get PointXYZColorBGRA as an array of rank 2 with size height * width
| |
CopyPointsXYZColorsRGBA |
Get PointXYZColorRGBA as an array of rank 2 with size height * width
| |
CopyPointsXYZW |
Point coordinates as 4D (homogeneous coordinates) as a float array of rank 3
with size height * width * 4
| |
CopyPointsZ |
Point Z values as a 2D float array of size height * width
| |
CopySNRs |
Get signal-to-noise ratio (SNR) values as a 2D float array of size height * width
| |
Dispose | Releases all resources used by the PointCloud | |
Downsample | Downsample the point cloud in-place | |
Downsampled | Get a downsampled point cloud | |
ToString | Get string representation of the PointCloud (Overrides ObjectToString.) | |
Transform(Single) | Transform the point cloud in-place by the given 4x4 transformation matrix, represented as a 2D array | |
Transform(Matrix4x4) | Transform the point cloud in-place by the given 4x4 transformation matrix |